Let gRPC pick the port instead of rolling random.

This commit is contained in:
Steve Hill
2016-09-09 18:21:20 -04:00
parent c633ec01a6
commit 02fa852a4b
+6 -7
View File
@@ -54,11 +54,14 @@ class GrpcServerTest : public testing::Test {
void SetUp() override {
::grpc::ServerBuilder builder;
builder.AddListeningPort(ServerAddress(),
::grpc::InsecureServerCredentials());
::grpc::InsecureServerCredentials(),
&listen_port_);
queue_ = builder.AddCompletionQueue();
RegisterServices(&builder);
server_ = builder.BuildAndStart();
CHECK(server_.get() != nullptr);
// listen_port_ may have been 0 first time through. gRPC sets -1 on failure.
CHECK_GT(listen_port_, 0);
server_thread_.reset(
new GrpcServerThread(queue_.get(), thread_system_.get()));
@@ -117,12 +120,8 @@ class GrpcServerTest : public testing::Test {
}
static void SetUpTestCase() {
// Pick a random port between 32768 and 65535 to listen on.
// We need to seed the RNG first.
timeval tv;
gettimeofday(&tv, NULL);
srandom(tv.tv_usec * tv.tv_sec);
listen_port_ = (random() & 0x7FFF) | 0x8000;
// When this is 0, gRPC will pick an unused port for us.
listen_port_ = 0;
}
GoogleString ServerAddress() const {